I tried
function fxDtsBrick::onActivate(%this,%player,%client)
{
parent::onActivate(%this,%player,%client);
messageclient(%client, '','\c3Test: Success!');
}
And it sends the message when any brick is clicked not just the one brick I want.
EDIT: It works now! :D
package testBrickActivate
{
function fxDTSBrick::onActivate(%obj, %player, %client, %pos, $vec)
{
%data = %obj.getDataBlock();
if(%data.getid() == TestBrickData.getId())
{
messageclient(%client, '','\c3Test: Success!');
Parent::OnActivate(%obj, %player, %client, %pos, %vec);
}
}
};
activatePackage(testBrickActivate);