I'll look at it in a sec
nvm, I see the errorright under omni quads, you have to change that 1 to however many faces are in the omni quads sectionyou have 6 faces, it makes the game think theres 1change the 1 to 6
Oh, and you also have 1's in every other category, for every category that doesen't have a face, use 0
stuff, one more thingyour server.cs doesen't have a collision = ""; section, so the brick isn't even gonna show up ingame because you're looking for a custom collision, and not cubic