Author Topic: Editing ZAPT  (Read 964 times)

Basically, people tend to prefer Rotondo's zombie mod over ZAPT. I myself used to prefer zombie mod for two reasons:
1. Epic tank model
2. ZAPT brick damage issues

I am working to fix both of these in an edit to ZAPT.
I'm thinking an RTB pref for whether or not Zombies can break bricks, this would be completely separate from player brick damage. I think I found the piece of code that circumvented the brick damage server pref, so I am probably capable of fixing it.
As for the zombie mod tank model, who made it? I want to ask to see if I could get permission.

Another thing: Does anyone have any sort of contact with Iban at all? I want to know if he's basically just letting this thing off to whoever wants to tamper with it.

Also, if you prefer zombiemod over ZAPT, could you post the reasons here? I'm lookin to get people to appreciate ZAPT, because of the more sophisticated AI. It would be nice if people scripted add-ons to work with ZAPT as well as with zombiemod.

Please don't judge me for this. Thank you.

Do you know the first thing about coding?

Do you know the first thing about coding?

I don't know what things I know, perhaps reiterate it for me.
I may be a fool, but that doesn't make me an idiot.

I don't know what things I know, perhaps reiterate it for me.
I may be a fool, but that doesn't make me an idiot.
Do you know anything about coding.
:|

Do you know anything about coding.
:|

I know enough to get by, it takes me a while but I do catch on.
Editing is easier than creating, of course.
I have yet to test my modifications, but if they work, then I may be less of a noob than I sound.

I know enough to get by, it takes me a while but I do catch on.
Editing is easier than creating, of course.
I have yet to test my modifications, but if they work, then I may be less of a noob than I sound.
If you want to get anywhere far with this, i would learn some things first.

If you want to get anywhere far with this, i would learn some things first.
I learn as I go. I've looked at every bit of the ZAPT script to find any references to the Tanks for later replacement with a version more resembling Rotondo's.
I tend to learn by trial and error. I learned to always change the process names when copying in additional code; I accidentally overwrote part of the Guns Akimbo datablock with an akimbo weapon of my own once because I forgot to change 'lefthandedgunimage'.