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Author Topic: Rigging playermodel (and a bit more)  (Read 981 times)

I just made this player model and then realized I have absolutely no idea how to get the default animations on it or even put it in the game.

So, for the moment I'm only asking that someone who knows what they're doing could get this working ingame with a basic script, making it pretty much the same as the default player, but with the appearance of proper body armor.



Btw, I used Blender, and the only default player models I could find said they had to be unrigged due to the joints not working right


Looks sick bro. I don't know how you could put it in the game, sadly, besides replacing the default models with it and maybe that would work. Don't know about them being textured, though.

Well, stuff. Anyone else got some input?

В Советской России.. я сталкиваюсь.

To get default animations, you first have to have the default bone rig.