Author Topic: how cool whould it be if...  (Read 1287 times)

how cool whould it be if blockland had physics in it as good as gmod?

some builds whould then be intresting

yes
this wont happen however until badspot makes enough money that he can actually spend his time doing things like that
when he does it would probably be a $50-$60 game
but id pay for it!
inmagine thsi for a map
a bunch of asteroids floating around... then someone decides to build a space station on one of them and then builds space ships
the space station could have like power generators that you could set to work for some lights
then space ships would have a chair or steering thing brick that would control the space ship form there and you would buyyild the engine and kthrusters and that wopuld be soo awesome wuigtiuasgtiab tase

Why would it be a $60 game?
Gmod is much better than this, no offense badspot, but sells for the same amount.

but i mean if it had alot of stuff it could be....

if it was sold in stores had physics and also was on 360. then yea i but i whould or else yea right.

By using physics, it would rule out the new rendering system.

It would be near impossible to build structures even near the same size of Blockland's, if there were any physics. We'd be right back where we were at Blockland 002, with a maximum of 1000 bricks, probably less because the game has to calculate physics for all of them.

Trying to compare Retail and Gmod doesn't work. They aren't the same type of game. Gmod is a physics sandbox game, where you play with physics. Blockland is not. I can build a castle out of 128000 blocks in Blockland if I like.

Try building something out of 128000 cargo containers in Gmod, and tell me what happens. Or 128000 explosive barrels. Or heck, even use the plastic blocks from phx or wire mod, which have the lowest number of tris possible, for a cubic prism.

If you play Retail Blockland, thinking "What, no physics, for twice the price of Gmod? This game is a rip-off!" then you are setting yourself up to hate the game.

If you want physics and blocks, play Roblox.

But for the sake of staying on topic, I'll answer the question. Would Blockland be as good as gmod if it has physics? Assuming it had the same performance, then no, it wouldn't. Gmod has constraints, thrusters, and all those other interesting objects. Lets assume that Blockland had physics, constraints, and everything else that Gmod had. Would I buy it then?

No, because I already bought Gmod once, I don't really care to buy it a second time, for twice the cost.

Finally, Gmod isn't $10, and anyone who tries to tell you that is a fool. Gmod is $10 if you already happen to have a source game. If you don't, then the price to play Gmod could be anywhere between $29.95 and $75, which is, in fact, more then just buying Blockland by itself.

Yes, Gmod, by itself, cost $10. However, if you are trying to get into Gmod for the first time, and haven't played a single source game before, then you are going to be paying a bit more then you anticipated.

Blockland doesn't have any more cost associated with it, on the other hand.

i tohught it whould be kind of cool... (locked)