Author Topic: Sounds?  (Read 482 times)

Is there a code to play a sound to all? Such as the Player Join Server sound, or the Admin Join Serve sound?

ServerPlay2D(datablock)
« Last Edit: January 18, 2012, 03:42:53 PM by otto-san »

As in...
ServerPlay2D(admin.wav);
« Last Edit: January 18, 2012, 03:54:03 PM by AirGlider »

As in...
ServerPlay2D(admin.wav);
No, as in ServerPlay2D(SwordDrawSound); (not sure if it needs quotes "").

No, as in ServerPlay2D(SwordDrawSound); (not sure if it needs quotes "").
Objects do not need their names in quotes.

will this work for paths or only audio datablocks?

will this work for paths or only audio datablocks?
Only audio datablocks, and I'm pretty sure they'll have to be 2D.