Author Topic: How do i make my playertype that has falling damage off automaticly?  (Read 332 times)

How i do make my playertype automaticly have falling damage off without haveing to turn it off in the mini-game?

Unfortunately I do not have a direct answer, but you may be able to find a way in the ZAPT scripts.

Code: [Select]
function Player_Steel_Shins_Armor::onImpact(%this, %obj, %col, %pos, %vel)
{
return false;
}

minImpactSpeed = 250;

Terminal velocity is like 200 so anything higher should be good.

minImpactSpeed = 250;

Terminal velocity is like 200 so anything higher should be good.
thanks.