Author Topic: BL Crashes at loading objects  (Read 1146 times)

Hello forums!
I seem to be crashing at Loading Objects and this happens in Single Player and Multi Player. It gives me this Error Report to Microsoft thing... I've attached the Console.log and Launcher.log. I looked all over these forums trying to find a fix for this, mostly I noticed people are complaining its the FART prints, if so how do I get rid of them? I got the most up-to-date BL and it's a fresh copy, NO Non-default addons. Just default.

I have the most up-to-date drivers I believe, it says I have the most recent.  :panda:

Any help would be appreciated.




Try adding -trace to the end of the target

It doesn't show, but you HAVE to right click the icon.

Try adding -trace to the end of the target

It doesn't show, but you HAVE to right click the icon.

Here is my console.log and launcher.log right after I ran the game with -trace

Lemme guess, you have Nvidia Graphics card, and the screen goes black, turns back again, and says that the drivers were unresponsive and that it's back up?

Go to the help section of Nvidia and request a chat with someone, or if you are using a different driver, go talk to the help section of that place.

Nope, I have an ATI Graphics Card, very sorry if I lacked my specifications in the first post.  And it does not go black, turn back again, and say that the drivers were unresponsive.  In fact, the error I get states nothing about drivers or my graphics card.  It just says Blockland.exe has stopped working unexpectedly and needs to close.

            OpenGL driver information:
              Vendor: ATI Technologies Inc.
              Renderer: Radeon X1650 Series
              Version: 2.1.8545 Release

I used to have an x1650 with no issues. hmm, try rollback to older drivers

WAIT, no modify, I used to have this issue when I had catalyst a.i. enabled in catalyst control center with this card, see if that works


WAIT, no modify, I used to have this issue when I had catalyst a.i. enabled in catalyst control center with this card, see if that works



 :cookieMonster: Thank you so much!.  It worked like a charm.  Have a cookie  :cookie: