Author Topic: Anti-QQ glitch.  (Read 1130 times)

Can anyone see what's wrong with it?
Use the minShotTime again and place this at the very start of your onFire script (as said before)
Code: [Select]
if((%obj.lastFireTime+%this.minShotTime) > getSimTime())
return;
%obj.lastFireTime = getSimTime();
just the top of the function

Are you sure it's going to work? Last time I did something like this it worked but when I changed the name of the model (every single thing was named perfectly) the script randomly broke and it said I couldn't place it there.

Are you sure it's going to work? Last time I did something like this it worked but when I changed the name of the model (every single thing was named perfectly) the script randomly broke and it said I couldn't place it there.
If you do it correctly, it should work. :)