Trying to make it so that a melee weapon will swing at an angle. So far I've tried:
%obj.playthread(2, shiftTo);
%obj.playthread(2, shiftLeft);
and
%obj.playthread(2, shiftTo, shiftLeft);
The first try: it just did the shiftLeft, second try didn't do any animations and just came up with errors in the console. Any idea on how to do this, or is it not possible?