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A little
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I don't know how to work it
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Total Members Voted: 16

Author Topic: Simple Random Weapon Box (Save Included)  (Read 1771 times)

This is Blok. I have a random weapon box here which, when you click the ?, spawns a random weapon.

Pictures:

Box and weapon spawners:


When opened:


Box with random weapon chosen (DB Shotgun):


Comes with instructions and tips:



Save: http://www.mediafire.com/?d2usw037uiquyg8
To download, click the link, press the download button, hit save. Then, put that file into Documents>Blockland>Saves
(This is used with all default bricks and the default colorset)




even comes with a rare chance to spawn nothing :D

simple projectiles C:

even comes with a rare chance to spawn nothing :D
If you mean when the projectile spawner shoots itself, it has an event to spawn another projectile. It also spawns another projectile when it hits one of the black bricks.

I also suggest (just in case) putting invisible bricks around the plates with the event to make another projectile so there is no chance of getting no weapon.

Poll added and bump.

If you can't figure out the events or the whole thing in general, please post what is wrong and I can help.
« Last Edit: March 28, 2012, 10:05:21 PM by iBlox / (-Nick-) »

really you should use a pong projectile so there is no possibility of having a no-spawn

really you should use a pong projectile so there is no possibility of having a no-spawn
You guys can edit it after you download it. All you have to do is go into the events for the ? and change the projectile. Then go into the very left column (in first pic) and wrench all the bottom plates with different colors and change the projectile. This is supposed to be customizable. Using a pong could be more events because of deleting the pong once it hits a plate. (I think there is an event for that)

Seriously, can I get some feedback to maybe make the save better? Maybe some opinions on it?

By the way, you can duplicate the whole thing and make multiple random weapon boxes. All you have to do is change the names of the bricks. They even don't have to be random weapon boxes, you can make something where it gives you a random secondary weapon when you spawn in some sort of DM/TDM. I have actually done that before and it works very well.

Please post anything you don't understand.

This is pretty cool, though I haven't used the save yet, I'll come back when I do. A note - maybe you should add a rare chance to get nothing, maybe with something to tease you too, like in Call of Duty. Also, is there anyway to change the probability of getting certain weapons?

is there anyway to change the probability of getting certain weapons?
All you have to do is change the size of the plates in the first column (where the green, yellow orange and red plates are). You can also add more columns for super rare or super often. You can also make the first column larger so you can be more precise on the probabilities and have more room for new sections (super rare/often).

I guess I could make a probability of getting something useless. A teddy bear add-on would be perfect (if it's CoD you are doing).

All you have to do is change the size of the plates in the first column (where the green, yellow orange and red plates are). You can also add more columns for super rare or super often. You can also make the first column larger so you can be more precise on the probabilities and have more room for new sections (super rare/often).

I guess I could make a probability of getting something useless. A teddy bear add-on would be perfect (if it's CoD you are doing).


sorry about that, i didn't notice that thing behind the box, i kind of ignored it