I was wondering, is there a way to make it so a bot follows ONLY the owner of its vehicle spawn?
By this I mean, Player1 puts down a vehicle spawn. Player1 spawns a bot. Player1 activates the events and makes the bot follow Player1.
Instead of what we have now, which is: Player1 puts down a vehicle spawn. Player1 spawns a bot. Player1 activates the events, but the bot follows Player2 because they're nearby.
Is there any way to do this? I want to make a bot that uses commands in chat to follow you, using only events. (Like, I say "talk, bot" and the bot says "hello". This part I've got down, just the following is an issue.)