function getSupportedBricks(%brick)
{
%ss = new simSet();
for(%i=0; %i<%brick.getNumUpBricks();%i++)
%ss.add(%brick.getUpBrick(%i));
%brick.setName(oldBrick);
%newbrick = new fxDTSBrick(newBrick:oldBrick);
%newbrick.setName();
%brick.getGroup().add(%newbrick);
%brick.delete();
%supportBricksSet = new simSet();
for(%i=0; %i<%ss.getCount(); %i++)
{
if(!%ss.getObject(%i).hasPathToGround())
%supportBricksSet.add(%ss.getObject(%i));
}
%ss.delete();
%newbrick.plant();
%newbrick.setTrusted(1);
return %supportBricksSet;
}
This should return a group containing bricks that are supported by provided brick. This will, however, clear the events on the brick. There are ways around that, I was just too lazy to put it in.