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Help~~!!projectile animation
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Topic: Help~~!!projectile animation (Read 1897 times)
ryo2049
July 21, 2007, 07:00:15 AM
i created an animated dts for my new weapon projectile, but it doesn't play the animation in game~
can any one please help me? thx
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Game master pro
July 21, 2007, 07:25:48 AM
Did you export with the animation?
Masterlegodude
July 21, 2007, 11:19:07 AM
Is that even possible?
Space Guy
July 21, 2007, 11:58:49 AM
Rockets have a "spin" animation...?
ryo2049
July 21, 2007, 04:34:50 PM
Quote from: Game master pro on July 21, 2007, 07:25:48 AM
Did you export with the animation?
how to export animation?
thx ^^/
ryo2049
July 22, 2007, 08:40:17 AM
Quote from: Game master pro on July 21, 2007, 07:25:48 AM
Did you export with the animation?
i found that,i use the Torgue Game Engine(DTS)Exporter
in the animation settings, the i checked the export animation box,
but useness...
Reactor Worker
July 25, 2007, 04:31:53 PM
Perform the rite of summoning Kaje, then you will get the answers you seek.
*disappears in a puff of smoke*
Pload
July 25, 2007, 07:50:52 PM
There are two projectile animation sequences, "activate" and "maintain". Activate is played when the projectile is created, maintain is then played once activate is done. You should name your animation "maintain" and set it to loop.
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Help~~!!projectile animation