Author Topic: Vehicle Movement  (Read 522 times)

What do all the variables in Vehicle.Transform (gettransform(), settransform(), transform variable) mean?
I know the first three are position.

Also, is there a way to smoothly move a vehicle after locking it with Vehicle.DisableMove instead of repeatedly setting transform?

The first three are position, the other four are for rotation. It's an axis angle, I believe; you should be able to find info on how they work easily enough.

There is an axis to euler resource here if you need it: http://forum.blockland.us/index.php?topic=27230.0