Author Topic: My new vehicle I am working on randomly crashes after a few seconds  (Read 871 times)

When I spawn the car, it goes fine, but after a while, the game crashes, and I seriously don't know why that happens now.

And I didn't find anything wrong on the model or the script itself, is that some sort of datablock issue or what?

Get a console log, it should show an error

Get a console log, it should show an error
Oh that... Now it's crashing when I spawn it, and I don't see anything about it on the console log
« Last Edit: May 16, 2012, 11:50:41 PM by Filipe »

Post it anyway just to be sure

Model issue. I had this too. Make sure you exported the collision mesh properly. That was my problem.

Yes, that was my guess too.
Make sure the collision mesh is not concave as well


concarve
"Concarve" is not a word. Concave is the correct term.

concarve
Stop going into threads with absolutely no idea what you are talking about. I've seen you do this in two other threads and you need to stop

concarve

con·cave   [adj., v. kon-keyv, kon-keyv; n. kon-keyv]  Show IPA adjective, noun, verb, con·caved, con·cav·ing.
adjective
1. curved like a segment of the interior of a circle or hollow sphere; hollow and curved. Compare convex ( def. 1 ) .
2. Geometry (of a polygon) having at least one interior angle greater than 180°.
3. Obsolete | hollow

At least do your research before you criticize some(thing|one).

"Concarve" is not a word. Concave is the correct term.

Yes, that was my guess too.
Make sure the collision mesh is not concave as well
I'm testing some different collision meshes I have saved on a folder, I will reply if one of them will fix this issue

I'm testing some different collision meshes I have saved on a folder, I will reply if one of them will fix this issue
If not PM me the .blend and I'll check it if it's a valid collision mesh and try export just the mesh and col.