Author Topic: Vehicle having no Raycasting  (Read 851 times)

I honestly used to know this, but recently I forgot why it does that and how to fix it. But I made a vehicle and I can hammer/click/paint/whatever/jizz right through it. Why is that?

-Milkshape user

I think your collision box has problem. It could be either to complex or concave.

I think your collision box has problem. It could be either to complex or concave.
If it's concave the game would most likely crash



Just get out. You hate on two things for no reason; user content alpha and milkshape. Both things have ample merit, and none of the reasons you have given overrides the benefits of these things. You have absolutely nothing to contribute, forget off.

I think your collision box has problem. It could be either to complex or concave.
Most likely complex. Its a sphere.

The Ball's collision mesh is a sphere too, but it's a rather crude one. Could you make it like that, perhaps?

The Ball's collision mesh is a sphere too, but it's a rather crude one. Could you make it like that, perhaps?
Well my goal was to make it a bit more smooth because of Elm's problem where the default ball turns in mid air when you shoot it.

Well my goal was to make it a bit more smooth because of Elm's problem where the default ball turns in mid air when you shoot it.
Maybe try a polycount in between the two