I'm messing with datablocks and stuff and tried to do this:
function silentTransmitDatablocks() {
for(%i=0;%i<clientgroup.getcount();%i++) {
%n = clientgroup.getobject(%i);
if(%n.player $= "")
{
}
else
{
%n.transmitDatablocks();
}
}
}
Is this okay for checking if a player is still loading (so it doesn't completely destroy their load)?