Author Topic: (VCE) How to check the variable on another brick  (Read 537 times)

So if I had a brick named test and there was a variable called "ass" with the value of 1
Then I made another brick and wanted it to bottomprint the value of ass on THE OTHER brick
I know you can do <var:brick:ass>, but that only works if the brick your eventing has a variable named ass, not if another named brick does

I have this problem too.

I think you have to do onActivate->client->bottomPrint->[Ass: <var:nb_test:ass>

Not 100% sure...

I think you have to do onActivate->client->bottomPrint->[Ass: <var:nb_test:ass>

Not 100% sure...
Name a brick "hi"

Do <var:nb_hi:test>

Name a brick "hi"

Do <var:nb_hi:test>
I just said that.. Except he named his variable ass.

Or you can forget named bricks completely and use VCE functions as named relays.

Or you can forget named bricks completely and use VCE functions as named relays.
VCE_RelayCallFunction*

Also have to make an input event on the target brick to state said function. Using VCE in this way is a pain for alot of people.


OP, could you possibly tell us what you are making?