Author Topic: Weapon spawning/shell trajectory problems  (Read 962 times)

I have two problems as stated in the title.

1. How do I get shells to be ejected from a certain point.  I would assume you add a mount point, but what would I name it?

2. The weapons fits perfectly in my hand, but when I spawn it it's off center.





Instead of making you read through a lengthy tutorial I will answer your questions.

1. muzzlePoint
2. Center your model to the grid center in your modeling program.

Instead of making you read through a lengthy tutorial I will answer your questions.

1. muzzlePoint
2. Center your model to the grid center in your modeling program.



http://forum.blockland.us/index.php?topic=66763.0

check it out
I did.  It did not answer my questions.  It says nothing about shells.  And my other question the topic never directly explained how to fix it.

Instead of making you read through a lengthy tutorial I will answer your questions.

1. muzzlePoint
2. Center your model to the grid center in your modeling program.
muzzlePoint is at the tip of the barrel, the shells seem to be coming out of the blockhead's hand.

Also, I read your blender tutorial.  I am still confused as to how you make the named parts of your model a different color ingame. 

I did.  It did not answer my questions.  It says nothing about shells.  And my other question the topic never directly explained how to fix it.
muzzlePoint is at the tip of the barrel, the shells seem to be coming out of the blockhead's hand.

Also, I read your blender tutorial.  I am still confused as to how you make the named parts of your model a different color ingame. 
Oh you're talking about shells. Then it's ejectPoint. As for the colors, they have nothing to do with named objects. You need to assign materials that have the same names as the PNGs.

Oh you're talking about shells. Then it's ejectPoint. As for the colors, they have nothing to do with named objects. You need to assign materials that have the same names as the PNGs.
Thank you.  I can finally start making my own weapons.