Author Topic: Projectile Help  (Read 391 times)

I am just curious how I would go about replacing the rocket launcher projectile to my own.  Is there any special node I need to add?  I tried replacing it with my own, but it doesn't show up when I fire.

rocketLauncherImage.projectil e = projectileNameProjectile;
« Last Edit: August 01, 2012, 09:36:19 PM by KoopaScooper »

rocketLauncherImage.projectile = projectileNameProjectile;
Correct.