only for people with a computer that dosnt have a video card.
then their video rendering has to be done with the processor instead of a real dedicated video card.
if that processor happens to be an intel one, then you cant have the shadows (unless there is a fix on the way)
nothing is wrong with intel as a cpu. just when it's used for video that it sucks.
though any integrated video would suck to run games on, regardless of brand. people who are playing blockland without a video card should be disabling shaders ANYWAYS.
That's not how it works. There is no cpu rendering going on, there is an intel
graphics chip and that is the problem.
Intel makes processors, and they are fine processors - I use one my self.
Intel also makes a line low cost integrated video chipsets called the
Intel Graphics Media Accelerator. The Intel GMA chips are the problem. Even if I do whatever glsl backflips are necessary to get shaders to work on them, they just don't have the horsepower to do it. In benchmark tests Intel GMA chips are consistently outperformed by everything else, even years old bottom tier graphics cards. I have a mac mini with an Intel GMA 945 and my main desktop is
at least 25x as fast. It's difficult to bridge that kind of gap.