Author Topic: Custom sounds not working  (Read 495 times)

I recently made some sounds and added them to the Add Ons folder. They appear in the RTB overlay in Blockland, however, they don't actually work. I'm really not good at explaining, so I'll add the code I used for server.cs.

*I have made sure all the names are the same as in server.cs.*

Quote
datablock AudioProfile(TARDIS_Faulty_Takeoff_Sound)
{
   filename = "./TARDIS_Faulty_Takeoff.wav";
   description = AudioClosest3d;
   preload = false;
};

datablock AudioProfile(TARDIS_Landing_Sound : TARDIS_Faulty_Takeoff_Sound)
{
   filename = "./TARDIS_Landing.wav";
};

datablock AudioProfile(TARDIS_New_Console_Hum_Sound : TARDIS_Faulty_Takeoff_Sound)
{
   filename = "./TARDIS_New_Console_Hum.wav";
};

datablock AudioProfile(TARDIS_Old_Console_Hum_Sound : TARDIS_Faulty_Takeoff_Sound)
{
   filename = "./TARDIS_Old_Console_Hum.wav";
};

datablock AudioProfile(TARDIS_Stutter_Sound : TARDIS_Faulty_Takeoff_Sound)
{
   filename = "./TARDIS_Stutter.wav";
};

datablock AudioProfile(TARDIS_Takeoff_Sound : TARDIS_Faulty_Takeoff_Sound)
{
   filename = "./TARDIS_Takeoff.wav";
};