Author Topic: Players on the same server but in different missions  (Read 1119 times)


So what, there could be different environmental areas in the server? Even if it's not that, it'd be cool.

It's very tricky since not all data transmission functions are available to scripters. You can't only transmit environment and object data to certain clients -- it's either all or nothing.

It used to be possible to use two different grounds, and I have found a use for it. I was loading an old save that needed pieces transferred to a new build, so I changed the save with a script to relocate the build to a higher ground.

I wish i could send different environment settings to a client

That would be pretty cool.