Author Topic: Blockland Fakekilled Bricks Problem.  (Read 776 times)

When I fake-kill large amounts of bricks, a lot of them will simply fade away. Can someone fix that?

Example: http://www.youtube.com/watch?v=4Og0iJBhONY

I believe it does this so it doesn't slow your computer down

I believe it does this so it doesn't slow your computer down
Is there a way to disable it?


This happens when physics is on low right?

This happens when physics is on low right?
My physics were maxed out.

My physics were maxed out.
I remember sometimes when I switched too quickly from one shader setting to another it didn't register the change, maybe something similar happened with you?

I remember sometimes when I switched too quickly from one shader setting to another it didn't register the change, maybe something similar happened with you?
I haven't changed my physics level for over a year now. I never do, actually.

I haven't changed my physics level for over a year now. I never do, actually.

I think Physics could be upgraded a lot with more hardware changes that have happened although I'm not sure if the engine has a limit or something

I think Physics could be upgraded a lot with more hardware changes that have happened although I'm not sure if the engine has a limit or something
holy stuff. trey was bitching about this, and i see exactly what he means now! you just turned the topic, however subtly, into a discussion about how TGE is a stuffty engine!


holllllyyyy fucckool kids klubk

Can I disable it or not
My GPU can calculate more than 1000 fakekilled bricks

holy stuff. trey was bitching about this, and i see exactly what he means now! you just turned the topic, however subtly, into a discussion about how TGE is a stuffty engine!


holllllyyyy fucckool kids klubk
Every engine has limits dumbforget every single engine, Torque which I may remind you is FROM 2001, right when the internet was out and around when Windows PCs were being released for the first time (6 years) game engines may not have been as good as they were a couple years ago since everything was new. Again Torque engine thatwe have is from 2001 so there may be more limits on it then other engines.

You need to read correctly and not imagine words in my posts, nowhere did I talk about TGE.
All I said was that the engine may have a limit to the physics, I believe that Torque was not even intended for physics as some people have said, again why I brought up if there was a limit was because of this.