Author Topic: BlockMotion- A new type of Blockland film  (Read 1873 times)

I agree with Pablo. It is pretty pointless if the game has animations.

30 minutes long?
i'll stay with this
30 minutes? Where did you get minutes?
Anyways, I believe you are misunderstanding. Lemme esprain in extreme detail

1. Get fraps
2. Record clips up to 30 SECONDS long
3. Go into Windows movie maker and put the clips into your project, make the clips smaller or leave them as they are
4. save as a movie
5. ????
6. Profit



Reminds me of those weird LEGO stop motion videos where the guy didn't know how to move his lego guys between frames and instead just tried and make them walk by 'jiggling' them a bit.

Its a start. But, without the motion and natural environment of Blockland, the randomness in the background that happens; the fun is quite lost.

just as awful as real amateur stopmotion!

Reminds me of those weird LEGO stop motion videos where the guy didn't know how to move his lego guys between frames and instead just tried and make them walk by 'jiggling' them a bit.

Its a start. But, without the motion and natural environment of Blockland, the randomness in the background that happens; the fun is quite lost.
it was meant to be a joke
i could make it inside so you don't see sky
just as awful as real amateur stopmotion!
glad you caught onto the joke

I don't even understand the point. It's just added work, if it was things that WEREN'T animated, it would make more sense, but the entire game has animations so it's just a waste of time.

Precisely this.

Stopmotion is an oldschool way to animate, that lets you handle real world objects instead of drawings. In a game, there is literally no reason to bother. You may as well just film real time then limit the framerate of the video afterwards-- basically a shortcut.

I have seen this done before years a go. Doubt the video exists but it was about as short and random as the one you made Crepe. Except they remembered to hide player names hurp.