What'd I do wrong here?
package ShootDodge
{
functionArmor::onTrigger(%this, %obj, %slot, %val)
{
%r = Parent::onTrigger(%this,%obj,%slot,%val);
if(%slot == 3 && %on)
{
if(!%this.canShootDodge)
return %r;
%obj.tumble();
%obj.playThread(3,sit);
}
}
};activatePackage(ShootDodge);