registerOutputEvent("Minigame", "ReloadHungerGames", "", 1);
function serverDirectSaveFileLoad(%HungerGames, 3, "", %0);
}I want the event to load the save specified in the code because some of the bricks will destroy themselves in the process of playing, so understandably, I want to reload the complete save when the minigame is reset. Will this code function correctly?