Author Topic: Check if a vehicle wrecked or not.  (Read 432 times)

Currently the onwreck code is in addition to the impact code, i.e. they stack. So if I change the code for the onwreck, the onImpact code currently overwrites it. What I want to do is make it so it cancels the onImpact code when a player wrecks. Nvm, I figured out how to do it.
« Last Edit: November 07, 2012, 04:26:05 PM by tommybricksetti »