Author Topic: Ticonderoga's Chemical Plant TF2 CTF  (Read 1196 times)

Hey everyone, I just recently started playing Blockland again after a few months of being caught up in other games. But I finished another TF2 DM that I've been working on the past few days. It's not anything to cream yourself over, but it makes for some pretty fun gameplay.
Let's get to the pics:

Red Side:


Blu Side:


Center Arena:


Flag Capture Zones:




Class Selection:


It's a little on the small side, but the interior is open enough that it works for all classes (Including Sniper).
Please come by and see for yourself.
Criticism Appreciated.

« Last Edit: November 10, 2012, 10:09:41 PM by eddierocks2000 »

You might as well remove the exterior shot; this is clearly an interior build.

The build isn't bad but is suffering from flat ceiling syndrome. That shouldn't affect gameplay, though, which looks rather decent.

You might as well remove the exterior shot; this is clearly an interior build.

The build isn't bad but is suffering from flat ceiling syndrome. That shouldn't affect gameplay, though, which looks rather decent.
I was just giving a basic idea of the size.

And I agree, I think it's in my genetics though because I've always had that problem.

Looks nice. Could be an actual tf2 map.

seems a bit more realistic and colorful than my one  :cookieMonster:

you should enable shaders/shadows and retake the pictures
it would give them more appeal and might even give some people something to
cream yourthemself over

i would give you some copies of tf2 weapons/edits that i have, like the tf2 flare guns/blue flamer/fixed sentries, but the majority of them are modded in some way that might mess them up. Ex: the flare guns/flamer are edited to work with an unfinished fire support script i had made, and the sentries are an edited outdated version

I enjoy your tf2 DM/TDM/CTF's. Looking forward to play this one. :D