Author Topic: Damage Popup  (Read 6281 times)

Technically, not.

Blockland uses a 'reversed' health system. You start at 0 and go up to your maxDamage then you die.
Yes but that's not how the user thinks about how health works so it makes more sense to have -'s before the numbers

Lots of games don't use -s. Including very popular ones.

It would make sense if we were healing for negative health, but that's not what we're doing.

Edit: Also, no one is going to get confused about it. It's fine.

I think it should at least be red or orange or something other than plain white.

I think it should at least be red or orange or something other than plain white.
I was thinking of making a RTB option to set the color and add an option that lets the color turn redder with the more damage dealt.

add an option that lets the color turn redder with the more damage dealt.
ooh that'd be pretty neat

Both Options are done.
The one that lets the color turn redder overrides your color choice.
Taking 50%+ damage of your total health maxes out the redness.
Re-Download to Update!

Should make them a bit bigger and use the Impact font
You can't change either sadly. This is due to blockand being blockland.

I would like to see this on Pecon7's Boss Battles.