Author Topic: Cant find the problem with this console.log  (Read 818 times)

Server Ive been on kept crashing, I asked for the console.log and I cant quite see what the problem is.

Code: [Select]


ERROR: getBL_IDfromObject() - "" is not an object
BackTrace: ->RotNormalZombie::onCollision->[ZombieOverwritePackage]Armor::onCollision->[sportBallsPackage]Armor::onCollision->[HEGrenadePackage]Armor::onCollision->[GrenadeBagPackage]Armor::onCollision->[BigAmmoDropPackage]Armor::onCollision->miniGameCstar fishe->getBL_IDFromObject
And that is there about 1000 times
I wouldn't sa that's normal but ok

Code: [Select]


ERROR: getBL_IDfromObject() - "" is not an object
BackTrace: ->RotNormalZombie::onCollision->[ZombieOverwritePackage]Armor::onCollision->[sportBallsPackage]Armor::onCollision->[HEGrenadePackage]Armor::onCollision->[GrenadeBagPackage]Armor::onCollision->[BigAmmoDropPackage]Armor::onCollision->miniGameCstar fishe->getBL_IDFromObject
And that is there about 1000 times
I wouldn't sa that's normal but ok
But what is the problem? I can't seem to understand.

But what is the problem? I can't seem to understand.

Gamemode_zombie seems to be trying to use getBL_IDfromObject([objectid]);

But the objectid doesn't exist.
Try deleting Gamemode_zombie to see if it works.

Gamemode_zombie seems to be trying to use getBL_IDfromObject([objectid]);

But the objectid doesn't exist.
Try deleting Gamemode_zombie to see if it works.
But the server uses gamemode_zombie as one of the main mechanics

Code: [Select]


ERROR: getBL_IDfromObject() - "" is not an object
BackTrace: ->RotNormalZombie::onCollision->[ZombieOverwritePackage]Armor::onCollision->[sportBallsPackage]Armor::onCollision->[HEGrenadePackage]Armor::onCollision->[GrenadeBagPackage]Armor::onCollision->[BigAmmoDropPackage]Armor::onCollision->miniGameCstar fishe->getBL_IDFromObject
And that is there about 1000 times
I wouldn't sa that's normal but ok

I don't see how this would be causing the serevr to crash.


Redownload Gamemode_Zombie.