this givs us cluse on rendermn he travels thru the watr now we no how he travels!!!11
But fur real: When I turn on shaders on maximum, it shades the entire map (it just gets darker) and with anywhere in between off and max its varying thicknesses of shadow lines that cover the entire map. It doesn't regard bricks at all. This has probably been addressed somewhere, I'm just wondering if there's an easy fix. I don't mind though.