Problem with Blockland not the mod. Transparency has been messing up since the shaders if I remember correctly.
fxDTSBrickData is the brick datablock. The brick transparency has been messing up since the shaders.
Well, the objects on "buildable vehicles" aren't bricks.
That's weird, I never noticed any type of bug with transparency before o.O
You usually only find bugs with
brick transparency by specifically looking for them.
Because shapes != bricks
If by "shapes" you're talking about "static shapes"; the Buildable Vehicles add-on does not use static shapes.
No, this has been an issue since Blockland introduced the fxDTSBrick object type.
The issue is that
fxDTSBrick and
fxPlane objects do not render through several types of transparent objects, including static shapes, players, vehicles and more.
In layman's terms,
the ground and all bricks are invisible when observed through the transparent part of a vehicle you have built.