Author Topic: Receiving player list updates  (Read 881 times)

What are the client-sided functions for receiving player list updates?
I used trace but nothing showed up.

Figured out some functions.

Someone joins the server / admin status update
secureClientCmd_ClientJoin(%name, %objid, %bl_id, ???, ???, %admin, %superadmin)

Someone leaves the server
secureClientCmd_ClientDrop(%name, %objid)

We know that.
You just can't call them.

I think you package the function for adding/removing the line it would work.

We know that.
You just can't call them.

I think you package the function for adding/removing the line it would work.
I don't want to call them, I want to package them and know when players are added/removed/updated.

Also, what are those 2 arguments that were 0 for all my tries where I wrote ???
« Last Edit: January 02, 2013, 05:17:38 AM by Zeblote »

There is function newPlayerListGui::update(%this, %cl, %name, %BL_ID, %trust, %admin, %score) if you want to use that. I think it's called when it buts someone on the list and when it removes someone.

There is function newPlayerListGui::update(%this, %cl, %name, %BL_ID, %trust, %admin, %score) if you want to use that. I think it's called when it buts someone on the list and when it removes someone.
Do I need to push the gui for it to be called?

Do I need to push the gui for it to be called?
You mean open it? No.