Author Topic: Elevator Events  (Read 13066 times)

I wish this worked :c
Because the brick with the elevator has to have the 2nd event. The button has no elevator, so when you put Elev_onhasnorider on the button, it won't do anything. Check the elevator for the rider, and then put event 1 on the elevator
But eet does

So would it be like super duper hard to make it so the events don't appear ABOVE onActivate because that's the sole reason I'm not using this mod :|

Xalos is banned so don't expect a reply.

Someone buy Xalos another key so he can keep updating this.



Someone buy Xalos another key so he can keep updating this.
I got one what does he need to open a chest?

I got one what does he need to open a chest?
No to open another TF2 crate.

In reality however so he can use the forums again and update this.

Too many static shapes?? Is a silly engine limitation?

God dangit Torque, I love you but sometimes you make me angry.
« Last Edit: January 30, 2013, 06:17:23 PM by Altiris »