The thing is I personally don't like coding its in plain form, I like coding for games or coding that interactes with something such as for Lua I would use Roblox because I can make it I interact with things, I would want to learn TorqueScript because I could make things with Blockland although I see how it's sort of the most useless because of how it's basically it's own language for the torque game engine or something. For JavaScript I would most likely like to make something that ties in Minecraft although I'm really negative about the way mods work in minecraft (so many fresking class files) and how many mods don't even work in multiplayer (well I have bukkit for that).
So here is what I am thinking of, lua for sure because I already know a lot of it, and JavaScript. Torque Script would be the "less" useless one when comparing it to the other 2 or am I wrong?