Author Topic: Polarity keeps changing?  (Read 355 times)

So whenever I host a server, Ill do some work with relays. They work, everything is functional, I save and shutdown.

Next day, I host again, load the save, all bricks are present, all events accounted for... But for whatever reason, my polarities will flip-flop? East is now West, and vice versa. I haven't had this problem with N/S, but I need all four directions to be functional.

I'm gonna see if it repeats itself tomorrow (Saturday). If it does, I'll keep an eye on this. If it doesn't I'll see about locking this. If it doesn't work, Ill post a console log.

Are you saying that the events have switched? For example, fireRelayWest has become fireRelayEast?

That's an automatic feature.

If I make the following:

[onActivate] [Self] [fireRelayWest]


and then I dupe that brick, and rotate it, the relay's direction changes to accommodate for it. That's not my problem. My problem is the bricks work while I have them the way they are intended to be. The problem arrises when I re-load those bricks. Sometimes the relay direction, or just East and West shift ENTIRELY. Where a weapon once faced east, it now faces west, and vice versa.

Problem still occured, Ill post a log tomorrow.

Post a console log, please.

I've got no idea if they're related, but I know the angle ID's of regular bricks revert to either 0 or 1 when saving.

So a 2x2 brick with the angle ID of 3 will save as 1. But it may be unrelated.

Post a console log, please.
I'm doing a college tour today, so I won't be able to until around 11:30~4:00pm EST today. When I'm home and able to be online, Ill post a console log.