So for my game design class, I'm making a 16 bit game that is similiar to Megaman in gameplay.
Help is greatly appreciated brothers. and some sisters i guess........................
.........................
I've got all the graphics and code laid out, but I need some help choosing good music that fit these themes.
Music must fit this criteria:
Can be 8 bit, 16 bit.
Can be techno, electro, house, dance, dubstep w/e
CANNOT BE ZELDA. NO ZELDA. OR MARIO. FUQ DAT NOISE.
Must fit their respective themes.
ok so here's what i needLevel 1: Blask Desert [need like egyptiany music]
Level 1b: Temple of Ra [templey mmmm]
Level 2: Dreamscape Labyrinth [
already have music fo dis]
Level 3: Izzet Boilerworks [Bowser's castle esque music, or EVILE DOGE MUSIC]
Level 4: Specter Sanctuary [ghosties plz]
Level 5: PAL TEC [ROBOTY MUSIC COOL]
Boss 1: Borgy [he's an eyeball who shoots LASERS]
Boss 2: Wisp [a fiery spirit deamin]
Boss 3: Sturmgeist [A JARRED GHOAST]
Boss 4: Mindgrind [ A big mean fistycuffs robot]
Any help is appreciated, those who help will be credited in the game and get small rewards in-game.