Author Topic: Detect clicking not in-game  (Read 352 times)

I'm trying to figure out how to detect when someone left clicks without a keybind, as it would probably overwrite everyone's Activate keybind.

I know you can do that by modifying the mouseFire(); command, but that only works in-game.

I am using a GUI if that helps, but using a GuiInputCtrl seems to disable everything in the mission editor.

EDIT: Was reading through http://forum.blockland.us/index.php?topic=229128.0 out of curiousity and found an answer.
« Last Edit: April 06, 2013, 11:19:29 PM by TheBlackParrot »