Author Topic: Making Speed Kart tracks based off of "Mega Man"  (Read 1391 times)

By those people who do not know yet, I am huge into the mega man series so I decided to make a track off of a stage.

So here is the outline of it


20%
done

Time to say what everyone else is saying....
Do you want to help?
I am currently looking for people that are builders and testers(not yet)

Must have basic experienced building skills (post picture)
Must have at least two recommendations from other hosts
You need to be able to type your application correctly and follow the application format

I just made the app pecon7 style how about that. Pecon7, if you are reading this please don't come to my house with William's sword

admins/builders+testers
Just me so far.....

Phew, anyway post your thoughts, apps and suggestions for other maps to replicate
« Last Edit: April 20, 2013, 08:11:14 PM by Bass »

I don't think the image is working, unless it didnt load for me (I'm on 3G on my phone)

ok then watch this video about the pic here

how do you even make a track like this

speedkarts dont just hop up onto other levels

how do you even make a track like this

speedkarts dont just hop up onto other levels

i think he's gonna do it from the top (2D) not sure though

I'll gladly be a tester when you need me, fo I am also a MegaMan fan.

how do you even make a track like this

speedkarts dont just hop up onto other levels
I make it using a 2-D + 3-D perspective and places to hop or climb by default would be turned into ramps. I know it is not an easy task to do but I am willing to do so.

Vertical tracks aren't really ideal for speedkarts, and Cutman's stage is really vertical. Not as much as Elec Man's stage, but still, it's pretty tall.

Elec man's stage is one big vertical tower that goes on forev.
 Anyway I like how you are going into the spirit of this


i've had Enker as my avatar for a while
just not always that picture

You love Mega Man so much lol

I have made actual levels before using the old mod.terrain bricks and the texture prints, however I was missing the damn weapons, I guess a track using the Megaman print pack for Mod.Terrain would work...