This is the best I could come up with as a replacement.
package This
{
function GuiBitmapButtonCtrl::setText(%obj, %text)
{
if(%obj.profile $= "ArcadeButtonLargeProfile")
{
if(getSubStr(%text, 0, 10) !$= " ")
{
%text = " " @ %text;
}
}
parent::setText(%obj, %text);
}
function GuiEditorInspectFields::apply(%obj, %name)
{
if(InspectStaticprofile0_27.getValue() $= "ArcadeButtonLargeProfile")
{
if(getSubStr(InspectStatictext0_11.getValue(), 0, 10) !$= " ")
{
InspectStatictext0_11.setText(" " @ InspectStatictext0_11.getValue());
}
}
parent::apply(%obj, %name);
}
};
activatePackage(This);