Author Topic: A little TDM map I whipped up.  (Read 800 times)

Here's a few pictures of a TDM map I've been working on in my spare time. It's not completed, but still feel free to rate it x/10.




I don't know how to make the sides look good and not look unfinished, does anyone have any ideas?

I went on this a while ago, the terrain was nice, but so much of it was made of 1x1 plates and bricks. It should have been WAY less of a brick count.

rivers, dense forests, cliffs(to a lesser extent), oceans, a canyon??

A lot of it is larger plates put together to resemble 1x1 terrain, so the brickcount is decently low compared to what it looks like. I think it's only at 9000-ish. Not sure if that's a ton or not

Dense forests would be ok, but for now I'm working on replacing all the current trees so that they're all different. I don't want it to look as if everything is just duped.

flat roof syndrome!!!
put a rim around the edge on it using blocks, at least.

as for bounds use really simple cubescape, like 8x8 cube cubescape. it might look unsightly at first but its definitely better looking than a 64x/32x cube barrier.

7/10 There could be more terrain, and another building. Who would put a random building there? I also think the flood idea is a good one.