Author Topic: City3 [MODELS NEEDED]  (Read 3925 times)

Somewhere there is a list of things to be introduced, I need to find that. A corruption-expulsion systems arises somewhere. If the city is corrupting their economy, whether offline editing, or granting money a lot though eval or something the city will be labeled corrupt. It will then be suspended from the global economy until a City3 administrator reviews an appeal from the city, or if the city doesn't appeal, an admin can check the city out if he (she but unlikely lol) feels like it.
How would we go about testing for this "editing" without using a script in the addon ?

How would we go about testing for this "editing" without using a script in the addon ?

That's the problem, we have no idea on how to do that which is why we are delaying the interglobal communication.

I thought of something that would be really easy but it sounds too virusy so its a no-go.
« Last Edit: June 03, 2013, 11:26:16 PM by EazyE »

I don't like having to wait through jail time, it ruins gameplay
Make a plan to get away before you murder someone.

Well yes. It's pretty nicely fit for what were looking for, but is it a model for this project or did you just post the picture?
Why else would I post the render here and not the 3D modeling thread.

Why else would I post the render here and not the 3D modeling thread.
Good point.

-Groups can "take over" the city.. maybe
-Admins, SAs, and the Host are all stripped of their in RP powers and have less of an impact on the gameplay than most cheating/corrupt servers.
Thank god.

Why else would I post the render here and not the 3D modeling thread.

Well it'd be mighty fine if you could post/PM me the model, if it is in a .dts form by now.

You probably know this, too, but will it mount right in the player's hand right? Not sure how that works, I don't usually mess with models.

Well the new handtazer is finished, thanks again, Demian for the model. I'll post a video of it in action later, I suppose.

I'm gonna go ahead and bump this, I'd love to see more progress with this.