Author Topic: Blockland crashing when updating settings  (Read 425 times)

When I'm in fullscreen and I try to apply any change in graphics settings (besides texture quality, brick fx quality, physics, etc.) while on a server; the game crashes.

These are the last lines of the console log:
Code: [Select]
Video::setScreenMode 1920, 1080, 32, 60
OpenGLDevice::setScreenMode 1920 1080 32 60 1
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 22
  maxWindowWidth  = 1913
  maxWindowHeight = 1051
Setting screen mode to 1920x1080x32@60hz (fs)...
  Already at this resolution
Flushing texture cache...

After that "flushing texture cache" the game crashes. It often crashes at different points; all either after the flushing message or on that message.

This doesn't happen in windowed mode and I haven't tested if it happens in borderless.

Does it say "Blockland is not responding" or "Blockland has stopped working"? The former might only mean that it's taking a while to load.

It says blockland has stopped working.

Bump. All my video drivers are up to date, my computer meets all the requirements to run blockland.

Is there any reason that this might be happening?

It's probably not something we can help with. Post a console log anyway though.