Author Topic: Source SDK - Developer Textures (remake for ModTer)  (Read 7494 times)

Source SDK - Developer Textures




This is a remake of the well known plain "orange developer texture" from Source as a print for ModTer bricks.
It comes with a standard orange version, a gray version and a transparent version which uses the brick color.

The prints loop perfectly and include a small "4x4" label near the top left.
Bonus for developers: Each grid square is exactly one Torque unit.



« Last Edit: May 20, 2013, 05:05:59 AM by Port »


Due to different coloring(s), I can figure out pretty nice use for this: Challenge test chambers.
Sweet, by the way.
What I don't understand is why have Orange & Gray if you just have the trans? It's much more useful to use that.

What I don't understand is why have Orange & Gray if you just have the trans? It's much more useful to use that.

The orange and gray is to include the "standard" colors in case they aren't in the colorset.

Additionally, on the transparent brick, the middle lines for some reason forget up at a distance, unlike the non-transparent ones.
Also under the "x" there is a orange pixel on the transparent one.
Here's a pic of the transparent (right) and normal (left).
I suppose there's no way to fix this?

Note how the transparent one's lines become gray.
« Last Edit: May 20, 2013, 03:11:51 AM by LeetZero »

Additionally, on the transparent brick, the middle lines for some reason forget up at a distance, unlike the non-transparent ones.
Also under the "x" there is a orange pixel on the transparent one.
Here's a pic of the transparent (right) and normal (left).
I suppose there's no way to fix this?
[img width=1000 height=327]http://img405.imageshack.us/img405/8867/70fc18c4d0754c59bd38c0d.png[/img]
Note how the transparent one's lines become gray.

That's a problem with the way prints and transparency is handled in Blockland. Sorry, but I can't really do anything about it.

Any suggestions for how I could improve this? The tiny "dot" under the X in the transparent print will be removed in just a bit.