Author Topic: TAU battlesuit: which weapon would you leave out if you could only have six?  (Read 425 times)

Currently, I am making a fort, and I plan to make a morph that puts you in the TAU battlesuit. TAU battlesuits have three available slots, and I plan on making two different classes. Which weapon should I not include?

(Didn't know where to put this, sorry if wrong forum)

I would always keep the rail cannons and rocket pods.

and the flamer.

I thought about this, since another person told me to drop the railguns.

I realized the Rocket Pods, Railguns, and flamer would make a great OP class (you know, sometimes you need them), and so I'm making three classes instead; CQC, Marksman, and Overpowered.