Author Topic: [Question] Blender; Combining Faces  (Read 1082 times)

http://gyazo.com/2e8c7096aa5c3a5e5910829616237035
I need the flat areas to be one face. How can I do this automatically?

Blender's BMesh system could work, but Blockland uses tris and DTS export converts anyways.

Anyways, to do this select the mesh in edit mode, hit your delete button and choose "Limited Dissolve"