I don't want to change the gui, I want the default gui to work for connected admins. For example if MARBLE MAN is an admin on my dedi, he can connect, toggle if building is allowed, and that modifies the default minigame.
It's not that I can't picture packaging my own solution, more that setting modification seems like such basic and necessary functionality for this new-fangled minigame system that I find it hard to believe that even badspot the
blind idiot god would not have a way to do it.
As it is I try to change the settings and it doesn't override any of the default settings I put in gamemode.txt.
Do I need to assert variables in server.cs because gamemode.txt is immutable, or what?