Author Topic: Jeep no longer works in singleplayer/lan.  (Read 515 times)

Pretty much what happens is the Jeep moves at about one unit per 5 seconds. This started when I began making a modded version of the Jeep, using the original as reference. Now, both my mod and the default Jeep do the above in my own server/singleplayer (haven't tried dedicated yet). I tried deleting all of the Vehicle_Jeep stuff (folder, zip) and restarting Blockland so it could re-download a fresh copy of Vehicle_Jeep. Still nothing, though. Are there any client side mods known to have an adverse effect on the Jeep? Any help is appreciated!

Link to the thread on Modification Help concerning my mod: http://forum.blockland.us/index.php?topic=238510.0

May we see a console log?

May we see a console log?
Oh, yeah, sorry. I'll post it shortly. My mistake...

Ok, so I started my server back up, and this time only loaded the Jeep and my mod. This time, they worked fine. I will post the conflicting addon here if I find out which one it was that prevented the Jeep from working.

do not activate event_powervehicle or something like that

its used for the speedkart gamemode, but if you are too lazy just power the vehicle via the event

Ok, thanks. I had no idea that event even existed. Locking.